
- BGG rank
- BGG #22,373
- BGG rating
- 5.6
Witkacy
- 2–4 players
- 15–30 min
- Complexity 1.2/5
- 2015

2016
Rules assistance for TRIUMPH: A card-arranging strategy game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
TRIUMPH: A card-arranging strategy game is a board game released in 2016 for 2–4 players, 15–25 minutes per game, and ages 10 and up. It was designed by Alex J. Williams and Jordan Bright and its main mechanics are Hand Management, Set Collection, and Memory.
A card game that challenges your strategy, memory, and puzzle-solving abilities as you race to match three rows of the same suit. Objective: Be the first player to line up 3 rows or columns of the same suit. Setting up the game: Deal 9 cards to each player face down. Players arrange their 9 cards into a 3x3 grid in front of them. Place the remaining cards face down between players to form a Draw Pile. The dealer takes the top 3 cards from the Draw Pile and places them face up to form the River. Gameplay: Each player must complete 1 of the following 5 actions on his or her turn until a player has won the game by lining 3 rows or columns of the same suit. On your turn you may: Play a Switch Card, Replace Card, Collect Card, Steal Card, or Discard any card in your area.
TRIUMPH: A card-arranging strategy game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for TRIUMPH: A card-arranging strategy game is 15–25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists TRIUMPH: A card-arranging strategy game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
TRIUMPH: A card-arranging strategy game has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
TRIUMPH: A card-arranging strategy game belongs to these categories: Card Game and Puzzle. Its main mechanics are Hand Management, Set Collection, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of TRIUMPH: A card-arranging strategy game are: Alex J. Williams and Jordan Bright. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists TRIUMPH: A card-arranging strategy game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.