Tsukuyumi: Full Moon Down (Second Edition) – Amaterasu Rising

Expansion for Tsukuyumi: Full Moon Down (Second Edition)

Tsukuyumi: Full Moon Down (Second Edition) – Amaterasu Rising

2025

Rules assistance for Tsukuyumi: Full Moon Down (Second Edition) – Amaterasu Rising

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90–180 min
  • 14+

Rules assistant for Tsukuyumi: Full Moon Down (Second Edition) – Amaterasu Rising

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tsukuyumi: Full Moon Down (Second Edition) – Amaterasu Rising is an expansion for Tsukuyumi: Full Moon Down (Second Edition) released in 2025 for 2–4 players, 90–180 minutes per game, and ages 14 and up. It was designed by Felix Mertikat and its main mechanics are Area Majority / Influence and Hexagon Grid.

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About the game

Reclaim your territory with the new faction ‘The First Guardians’ and strengthen all your factions with the ‘Amaterasu's Blessing’ module to take your experience to the next level! Amaterasu Rising introduces new factions, mechanics, and story elements, expanding the game's universe. Like the original, it emphasizes area control and asymmetrical gameplay, but with new twists that add fresh challenges and depth to the experience. Fans of the original game will find this expansion adds even more complexity and excitement to the already rich and immersive world of Tsukuyumi.

Questions and answers

Tsukuyumi: Full Moon Down (Second Edition) – Amaterasu Rising supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.