
- BGG rank
- BGG #15,979
- BGG rating
- 6.1
Teomachia
- 2–4 players
- 30 min
- Complexity 3.0/5
- 2012

Rules assistance for Twelve Caesars
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Twelve Caesars is a board game released in 1997 for 3–6 players, 30 minutes per game, and ages 12 and up. It was designed by Carlo Bertocchini and its main mechanics are Auction / Bidding.
Twelve Caesars is a card game with a theme set in the ancient Roman Empire. Bidding occurs to gain each of 12 Caesars (emperors of Rome). The methods for bidding entail gold coins, back stabbing, politics, blackmail, and assassination.
Twelve Caesars supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Twelve Caesars is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Twelve Caesars for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Twelve Caesars has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Twelve Caesars belongs to these categories: Card Game, Bluffing, and Ancient. Its main mechanics are Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Twelve Caesars are: Carlo Bertocchini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Twelve Caesars as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.