
- BGG rank
- BGG #267
- BGG rating
- 7.5
Secret Hitler
- 5–10 players
- 45 min
- Complexity 1.7/5
- 2016

Rules assistance for Twisted Cryptids: Alien Invasion Mini-Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Twisted Cryptids: Alien Invasion Mini-Expansion is an expansion for Twisted Cryptids released in 2025 for 1–6 players, 60 minutes per game, and ages 10 and up.
Adding the Alien Invasion Mini-Expansion to Twisted Cryptids introduces a new adversary for the Cryptids to compete against, allowing you to play a semi-cooperative or solo variation of the game. This Mini-Expansion includes 1 tarot-sized UFO Control Panel, an Alien Activity Deck (7 Cards), and a UFO Meeple. Each round, the UFO will move around The Wilderness and Abduct Humans before they have a chance to encounter any Cryptids. The UFO meeple denotes the UFO’s current Site, which is the Site from which the UFO may Abduct Humans. The UFO Control Panel holds all Humans abducted throughout the game. The UFO Control Panel is divided into 4 Pods, and each Pod can hold up to 5 Humans. Three of the Pods correspond to a specific Flavor of Human (and can only hold Humans of that Flavor), and the fourth Pod can hold any Flavor of Human. Note: When playing solo or with 2 players, Humans cannot be placed in the fourth Pod; it must remain empty. -Alien Activities operate the UFO to move it around The Wilderness and Abduct Humans! If an Alien Activity Abducts a Human, move that Human from the UFO’s current Site to a corresponding Pod on the UFO Control Panel. Some Alien Activities refer to the Energy of the UFO; this equals the number of players plus the number of filled Pods.
Twisted Cryptids: Alien Invasion Mini-Expansion supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Twisted Cryptids: Alien Invasion Mini-Expansion is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Twisted Cryptids: Alien Invasion Mini-Expansion for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Twisted Cryptids: Alien Invasion Mini-Expansion belongs to these categories: Card Game, Print & Play, and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Twisted Cryptids: Alien Invasion Mini-Expansion and want something comparable for your next game night.
The catalogue lists Twisted Cryptids: Alien Invasion Mini-Expansion as an expansion for Twisted Cryptids. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Twisted Cryptids to use it. Check that your edition of Twisted Cryptids is compatible, as some expansions were revised between editions.