
- BGG rank
- BGG #30,990
- BGG rating
- 5.4
Cranium Zigity
- 2–99 players
- 10 min
- Complexity 1.1/5
- 2004

2004
Rules assistance for Typo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Typo is a board game released in 2004 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by Corné van Moorsel and its main mechanics are Spelling, Simultaneous Action Selection, and Pattern Building.
Players are dealt 12 cards from an alphabetic deck and play them to the table in rows and columns to make words, or the start of words. Players choose their cards simultaneously. When the cards are shown, the lowest in the alphabet goes first and so on. Players add their card to the rows or columns on the table, calling the word or part-word they are forming, so adding E to the start of LAST gives ELAST, for which you can call "elastic." All cards must be placed, so if you cannot form a valid word to call, you must, depending on the game edition: a) pick up the longest line of cards, which will score against you (Cwali first edition), and then in the following rounds, play order is Z-A; or b) pick up half the number of cards in the longest line and add them to your hand (2nd edition). Rules in 4 languages, English, German, French and Dutch. The strong graphic design is styled on an old typewriter font. A typewriter is an early form of word-processor...
Typo supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Typo is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Typo for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Typo has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Typo belongs to these categories: Card Game and Word Game. Its main mechanics are Spelling, Simultaneous Action Selection, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Typo are: Corné van Moorsel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Typo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.