
- BGG rank
- BGG #2,088
- BGG rating
- 7.0
5-Minute Mystery
- 1–6 players
- 5–30 min
- Complexity 1.2/5
- 2020

Rules assistance for Um, Actually...: The Community Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Um, Actually...: The Community Pack is an expansion for Um, Actually… released in 2022 for 3–8 players and ages 12 and up. It was designed by Connor Reid, Mike Trapp, and Peter Nesbitt.
This expansion deck for the game "Um, Actually..." includes 60 questions, proposed and/or chosen by the Kickstarter backers through a variety of online polls and challenges. These additional statements are integrated as a single new topic into the base game.
Um, Actually...: The Community Pack supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Um, Actually...: The Community Pack for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Um, Actually...: The Community Pack has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Um, Actually...: The Community Pack belongs to these categories: Party Game, Trivia, and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Um, Actually...: The Community Pack and want something comparable for your next game night.
The credited designers of Um, Actually...: The Community Pack are: Connor Reid, Mike Trapp, and Peter Nesbitt. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Um, Actually...: The Community Pack as an expansion for Um, Actually…. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Um, Actually… to use it. Check that your edition of Um, Actually… is compatible, as some expansions were revised between editions.