
- BGG rank
- BGG #712
- BGG rating
- 7.2
Euphoria: Build a Better Dystopia
- 2–6 players
- 60 min
- Complexity 3.1/5
- 2013

2017
Rules assistance for Underlings of Underwing
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Underlings of Underwing is a board game released in 2017 for 1–6 players, 30–60 minutes per game, and ages 12 and up. It was designed by Kevin Ballestrini, Alisha Volkman, and Stephen Slota and its main mechanics are Set Collection, Trading, and Worker Placement.
Once every century, the dragons of Underwing return to their ancient brooding grounds for a Great Hatching. Whelps, drakes, wyverns, and wyrms alike dart through the air as the world's most daring tamers try their hands at capturing and training these wondrous, winged beasts. Armed with an array of colored Elements, players hatch a horde of dragons by strategically placing gemstones within nesting sites. Of course, different eggs thrive in the presence of different elements, so would-be tamers must optimize the use of their dragon handler underlings to stake claim, add gemstones, and fetch more resources. At the end of the Great Hatching, the tamer with the most Dragon Points is proclaimed Underwing's next great Dragonlord. Do you have what it takes to become a champion, or are you doomed to become dragon flambé? Join the egg-hatching fray to find out!
Underlings of Underwing supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Underlings of Underwing is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Underlings of Underwing for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Underlings of Underwing has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Underlings of Underwing belongs to these categories: Fantasy and Educational. Its main mechanics are Set Collection, Trading, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Underlings of Underwing are: Kevin Ballestrini, Alisha Volkman, and Stephen Slota. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Underlings of Underwing as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.