Undo: Peak of No Return
BGG rank
BGG #15,196
BGG rating
6.4

Undo: Peak of No Return

2020

Rules assistance for Undo: Peak of No Return

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 45–90 min
  • 10+
  • Complexity 1.0/5

For 2 players

Rules assistant for Undo: Peak of No Return

What would you like to know?

Answers come from the official rulebook, with the page to check.

Undo: Peak of No Return is a board game released in 2020 for 2–6 players, 45–90 minutes per game, and ages 10 and up. It was designed by Michael Palm and Lukas Zach and its main mechanics are Deduction, Storytelling, and Cooperative Game.

Similar games

About the game

Goa, India, May 22, 1972: Nervously, a person skims over yesterday's news article: "International expedition disaster in the Himalayas. All 7 members of a mountaineering group are believed to have died during a summit ascent in the Himalayan Mountains. Included were citizens from England and the USA. The disparate group had left..." The person gazes out the train's window, deep in thought. Was this finally the end of days of flight? At the station a colorfully dressed figure greets the individual: "Welcome to Palolem Beach! I'm Jamie." "I'm Alex", the person replies and smiles, because they've always liked that name. UNDO: Peak of No Return takes you back to this time and this tragedy... In UNDO, the aim of the game is not to reconstruct a crime or identify a murderer. Instead, the players are incorporeal Weavers of Fate who travel through the past in order to prevent a tragic event from happening. Each time jump comes with a momentous decision, which will ultimately decide if the event will come to pass or not. Will the players be able to change fate and save the missing expedition members? —description from publisher

Questions and answers

Undo: Peak of No Return supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.