
- BGG rank
- BGG #14,386
- BGG rating
- 7.9
Across the Pacific
- 2–4 players
- 180–1080 min
- Complexity 3.1/5
- 2010

2004
Rules assistance for USN Deluxe
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
USN Deluxe is a board game released in 2004 for 1–2 players and 30 minutes per game. It was designed by Joseph Miranda and Michael Myers and its main mechanics are Hexagon Grid.
Refight the greatest naval-air-land war of history. USN Deluxe is an update of the classic SPI game of the War in the Pacific, 1941-45. While maintaining the original game’s systems, the redesign also includes rules for a comprehensive simulation that includes the entire war, from Hawaii to the Asian mainland. Scenarios include the first year of the Japanese offensive, as well as 1941-43, 1943-45 and 1941-45. There are also mini-games for Midway, the Solomons, Burma, China, the Philippines, Manchuria and others. Also included is a War Plan Orange scenario for a “what-if” naval war with the US and Japan squaring off in the early 1930s. Naval forces are at the squadron level, except aircraft carriers, which are each represented by individual counters. Air units are in groups based on squadrons. Land units are regiments, brigades, divisions, corps and armies. The game system uses an interactive sequence of play in which both players can launch strikes, exploit errors, and win great victories. New rules include Kamikazes, armored divisions, task force markers, Soviet intervention, MAGIC, special operations forces, the China front, strategic bombing and the atomic bomb. Components: 840 die-cut counters, two 34x22” maps, player aid cards, and two rulebooks, 2 inch box. (source: Decision games website)
USN Deluxe supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for USN Deluxe is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
USN Deluxe has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
USN Deluxe belongs to these categories: Wargame and World War II. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of USN Deluxe are: Joseph Miranda and Michael Myers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists USN Deluxe as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.