
- BGG rank
- BGG #2,898
- BGG rating
- 8.3
Deliverance
- 1–4 players
- 60–120 min
- Complexity 3.1/5
- 2023

2020
Rules assistance for Valhal
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Valhal is a board game released in 2020 for 2–4 players, 90–120 minutes per game, and ages 13 and up. It was designed by Martin Otzmann and Mario Arthur and its main mechanics are Dice Rolling, Storytelling, and Modular Board.
VALHAL is a thematic boardgame for up to 4 Players. Each Player takes part as a Jarl in charge of his own Viking Settlement on the fictional island of Fjörnheim. Goal of the game is to regain the Favour of the Gods. To do so you will have to raid towns and villages in order to gather resources to construct new buildings in your settlement, as well as recruiting new warriors and building new ships. Every game starts with the summer raids, the so called "Vikingfahrt". All Players pick a village to attack with their starting unit of Nordic Warriors. Afterwards they fight, following the intuitive battle system of fixed attack and defense stats combined with dice rolling. In case of success, the players get to loot the village for treasures by drawing one of 35 unique loot cards, this is the main income the Players have throughout the year. Back home in their Viking Settlement, the Players make use of their new gained fortune, recruiting more warriors, bringing sacrifices to the Gods and starting to construct more ships and buildings to extend their settlement. From now on every season will start with the drawing of an event card, there are 60 different ones, and each one of them may bring you joy or pain, or something in between. Every card has it's own story, many of them are inspired by actual mythic stories and events of the time. Another important part of the game are the ways of the northern Gods. Their will is represented by 60 cards. By bringing sacrifices and certain events, the Gods will grant you their Benevolence. Other events or hostile fellow Players may force you to draw Wrath of the Gods cards. As in the event cards, every single „Card of the Gods“ tells a story, many of them following real Norse mythology. The Game ends when one of the Players has collected 7 „Favour of the Gods“ points and therefore reaches the Golden Gates of VALHAL.
Valhal supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Valhal is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Valhal for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Valhal has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Valhal belongs to these categories: Abstract Strategy, Medieval, and Mythology. Its main mechanics are Dice Rolling, Storytelling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Valhal are: Martin Otzmann and Mario Arthur. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Valhal as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.