Vampire: The Eternal Struggle –  Dark Sovereigns
BGG rating
8.3

Expansion for Vampire: The Eternal Struggle

Vampire: The Eternal Struggle – Dark Sovereigns

1995

Rules assistance for Vampire: The Eternal Struggle – Dark Sovereigns

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30–120 min

Rules assistant for Vampire: The Eternal Struggle – Dark Sovereigns

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Answers come from the official rulebook, with the page to check.

Vampire: The Eternal Struggle – Dark Sovereigns is an expansion for Vampire: The Eternal Struggle released in 1995 for 2–5 players and 30–120 minutes per game. It was designed by Paul Peterson, Shawn F. Carnes, and Matt Burke and its main mechanics are Hand Management, Voting, and Open Drafting.

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About the game

Dark Sovereigns is the first expansion set for Vampire: The Eternal Struggle, allowing players to include the elegant vampires, dark labyrinthine cities, and twisted vampire politics of Europe into their games. From the dark halls of Heidelberg Castle to the opulent rooms of the Palace at Versailles, the sinister designs of the eternal struggles are revealed with the grace and style of the Old Country. This first expansion features 173 new cards, including the first non-Camarilla (Independent) vampires, with additional rules for handling the Independent clans.

Questions and answers

Vampire: The Eternal Struggle – Dark Sovereigns supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.