Vast: The Crystal Caverns – Bonus Cards
BGG rating
7.6

Expansion for Vast: The Crystal Caverns

Vast: The Crystal Caverns – Bonus Cards

2017

Rules assistance for Vast: The Crystal Caverns – Bonus Cards

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–7 players
  • 75 min
  • 10+
  • Complexity 3.5/5

Rules assistant for Vast: The Crystal Caverns – Bonus Cards

What would you like to know?

Answers come from the official rulebook, with the page to check.

Vast: The Crystal Caverns – Bonus Cards is an expansion for Vast: The Crystal Caverns released in 2017 for 1–7 players, 75 minutes per game, and ages 10 and up. It was designed by Patrick Leder and Kyle Woelfel and its main mechanics are Variable Player Powers, Tile Placement, and Modular Board.

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About the game

A set of bonus cards for Vast: The Crystal Caverns, originally included as free extras for backers of the Kickstarter for the second printing and miniatures. This set includes the Silver Gauntlet and Treasure Trove promo cards from the first printing, plus a variety of other cards, including new Sidequests, Treasures, Events, Secrets, Schemes (a new type of Secrets card), and Upgrades for the Thief. Full Card List: Sidequests Noble Failure Prepared Treasures Silver Gauntlet (Original Promo, with revised text to include the Fearsome Foes characters.) Treasure Trove (Original Promo) Rune Staff Cursed Amulet Heroic Boots (Revised) Javelin (Revised) Events Quake Cave Bread (Revised) Secrets Slingshot Meat! Cave Mushrooms Monsters Ground Kraken Schemes Armory War Banner Underboss Press Gangs Ancient Ritual Mercenaries Eye of Rage Cave Oil Dragon Scales Golden Scale Silver Scale Platinum Scale Thief Upgrades Charm Warlock’s Wand Disappearing Cloak Terrain Cards Canyon Lake Magma Mushroom Forest Pits River

Questions and answers

Vast: The Crystal Caverns – Bonus Cards supports 1–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.