
- BGG rank
- BGG #13,844
- BGG rating
- 6.8
Friendly Fishing
- 2–5 players
- 20–30 min
- Complexity 1.5/5
- 2026

1986
Rules assistance for Veleno
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Veleno is a board game released in 1986 for 2–4 players, 15 minutes per game, and ages 10 and up. It was designed by Alex Randolph and its main mechanics are Set Collection.
This abstract game consists of: - One board with 37 “holes” in an hexagonal pattern - 37 pieces (similar to Go-stones) in following color distribution: 1 silver; 4 white; 8 red; 8 blue; 8 yellow; 8 green. The stones are randomly distributed in the holes of the board. Then players take their turns moving the silver stone in an adjacent not-empty hole and capturing the stones which is contained in that hole. White stones are worth 10 points each. Red, blue, yellow and green stones are worth the square of their number (e.g.: if you capture 3 red stones, you get 9 points; if you capture 5 green stones, you get 25 points, and so on…). Play continues until the silver stone is isolated (e.g.: it is surrounded only by empty holes). In a game with 3 or more players, the final score of every player is given by the sum of the stones he/she captured, PLUS the sum of the stones captured by the following player. Hence the name Gute Nachbarn, which means “Good Neighbor”.
Veleno supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Veleno is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Veleno for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Veleno has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Veleno belongs to these categories: Abstract Strategy. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Veleno are: Alex Randolph. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Veleno as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.