
- BGG rank
- BGG #8,558
- BGG rating
- 6.4
Mythicals
- 2 players
- 15 min
- Complexity 1.4/5
- 2025

2025
Rules assistance for Verso
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Verso is a board game released in 2025 for 1–6 players, 20 minutes per game, and ages 8 and up. It was designed by Alexis Allard and Joan Dufour and its main mechanics are Set Collection, Push Your Luck, and Neighbor Scope.
Flip your cards in Verso to uncover vibrant landscapes of land, sea, or sky while trying to create sequences and form squares. To set up, create a deck with 15 cards per player. Each card is double-sided, with a color (blue, green, or orange), a value (1–6 or a joker), and victory points (1 or 3) on one side; the reverse side will have a different color, the other VP value, and an adjacent number (4 or 6 if the front side is a 5) or a joker. On a turn, either draw a card or bank a sequence. If you draw, take the top card of the deck and either keep it without looking at the back or flip it; add it to your display, keeping each color in its own row. If you would place a card identical to what you already have, discard it instead. If you have 2-6 cards in sequence in a single color, you can bank them. Take VP tokens from the reserve equal to the sum of the VP on the sequenced cards, then discard the two highest cards in your sequence. Each neighboring player must flip their highest non-joker card in this same color, discarding it if it matches a card they already have and otherwise placing it in the correct row. If you ever have a 3x3 square of cards — that is, three cards in each of the three colors — you score 7 VP, regardless of whose turn it is. You must bank a sequence before you can score a square again. When the deck runs out, each player banks one sequence (without causing their neighbors to flip anything), then the player with the most points wins. You can also play Verso solo, alternating turns with a simulated opponent that may flip one of your highest cards to a different color. Try to top the designers' top score of 64.
Verso supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Verso is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Verso for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Verso has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Verso belongs to these categories: Card Game. Its main mechanics are Set Collection, Push Your Luck, and Neighbor Scope. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Verso are: Alexis Allard and Joan Dufour. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Verso as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.