
- BGG rank
- BGG #12,472
- BGG rating
- 6.9
Victory at Sea: World War II Naval Combat Game
- 2 players
- 360 min
- Complexity 2.5/5
- 2006

Rules assistance for Victory at Sea: Kriegsmarine fleet
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Victory at Sea: Kriegsmarine fleet is an expansion for Victory at Sea: Battle for the Pacific released in 2020 for 2 players and ages 10 and up. Its main mechanics are Dice Rolling, Simulation, and Measurement Movement.
The Kriegsmarine had to be virtually rebuilt after the First World War. Forbidden to own capital ships and submarines, Germany nibbled away at first one clause of the Treaty of Versailles, then another, until a powerful navy force existed. The Kriegsmarine was not a navy designed to tackle a major fleet head-on in fleet engagements. Instead, it was a commerce raiding force. Eventually, as the tide of war turned against Germany, the Kriegsmarine continued to fight on with dwindling resources. U-boats and destroyers remained a menace to allied shipping to the very end of the war. —description (extract) from the publisher
Victory at Sea: Kriegsmarine fleet supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Victory at Sea: Kriegsmarine fleet for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Victory at Sea: Kriegsmarine fleet belongs to these categories: Wargame, Miniatures, and Nautical. Its main mechanics are Dice Rolling, Simulation, and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Victory at Sea: Kriegsmarine fleet as an expansion for Victory at Sea: Battle for the Pacific. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Victory at Sea: Battle for the Pacific to use it. Check that your edition of Victory at Sea: Battle for the Pacific is compatible, as some expansions were revised between editions.