Villages
BGG rank
BGG #9,140
BGG rating
6.5

Villages

2011

Rules assistance for Villages

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30 min
  • 8+
  • Complexity 1.6/5

For 2 players

Rules assistant for Villages

What would you like to know?

Answers come from the official rulebook, with the page to check.

Villages is a board game released in 2011 for 2–5 players, 30 minutes per game, and ages 8 and up. It was designed by Jaron Frost and its main mechanics are Variable Player Powers, Hand Management, and Set Collection.

Expansions

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About the game

(Description from thegamecrafter.com) A new land has been discovered. As a mighty king, you have a grand opportunity to expand your empire by building new villages here. Unfortunately, many of your fellow rulers also hope to stake their claim in this new world. Whose villages will stand, and whose will fall? Each card has a gold value, and your goal is to earn 100 gold pieces across multiple rounds by building villages. Do this by collecting three unit cards of the same color and laying them down. If an enemy puts down a card you'd like to have, it's time for battle! Send out your village's finest hero or hire one in secret by playing it face-down from your hand, and your opponent will do the same. Play the stronger card, and you'll be able to take a prisoner from your enemy's village and make it part of your own. However, it's not enough to simply send your most powerful units to attack neighboring kingdoms. Each unit has its own winning strategies: knights excel at defense, the wizard's power falters only when facing enemies of the same color, the dragon's strength increases with each enemy he defeats, and heroes become much stronger when you're in last place. These are only a few of the 15 different unit types you'll command. With the right combination of luck and skill, you'll always come out on top. War is one way to expand your empire, but it is certainly not the only way. Perhaps you'd like to avoid conflict altogether. Take on the role of a benevolent king who gives freely to other players, and you'll win bonus gold for being the first to empty their hand and end the round. However you choose to play, there are strategic choices to be made. How will you rule?

Questions and answers

Villages supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.