VisualEyes
BGG rank
BGG #22,101
BGG rating
5.7

VisualEyes

2003

Rules assistance for VisualEyes

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 30 min
  • 8+
  • Complexity 1.4/5

For 2 players

Rules assistant for VisualEyes

What would you like to know?

Answers come from the official rulebook, with the page to check.

VisualEyes is a board game released in 2003 for 2–8 players, 30 minutes per game, and ages 8 and up. It was designed by Keith Dugald (I) and Steve Pickering and its main mechanics are Dice Rolling, Paper-and-Pencil, and Voting.

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About the game

A dice game requiring recalling acceptable words and phrases. In each round 19 large picture dice are shaken in the box, with one other die marked "slow play" or "fast play" indicating how the round is played. With "slow play", a sand timer is turned over and each writes words/phrases on their own pad. Making words/phrases requires using a pair of picture dice for each word/phrase. For example a picture of a snowflake and a picture of an eye can make "cold stare". Once time is up, each player compares their list, only scoring a point for the word/phrase no-one else has written. In "fast play", all players shout out the word/phrase, the quicker player removing the pair of dice from the box. Once all the dice are removed or no-one can make an acceptable word, each player scores a point for each pair of dice. After several rounds, first player to 20 points wins the game.

Questions and answers

VisualEyes supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.