
- BGG rank
- BGG #5,952
- BGG rating
- 8.1
Barbarossa: Army Group Center, 1941
- 1–4 players
- 120 min
- Complexity 4.0/5
- 1998

Rules assistance for Vittoria
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Vittoria is a board game released in 1992 for 2 players and ages 12 and up. It was designed by Vance von Borries and its main mechanics are Hexagon Grid.
Vittoria, is a two-player, brigade-level simulation of the great battle fought on 21 June 1813 in northern Spain. British, Portuguese and Spanish army under General the Marquess of Wellington broke the French army under Joseph Bonaparte and Marshal Jean-Baptiste Jourdan near Vitoria in Spain, eventually leading to victory in the Peninsular War. The dramatic defeat of the French army by Allied forces under Lord Wellington ended Napoleonic dreams of conquest in Spain. One player controls the Allied side, composed of British, Portuguese, and Spanish forces; the other player controls the French side. Originally published by Decision Games (I) in Strategy & Tactics magazine #151, along with Friedland. Errata was published in S&T #153. Game Scale: Turn: approximately 1 hour Hex: approximately .6km Units: Brigade Game Inventory: One 22 x 34" full color mapsheet One dual-side printed countersheet (200 1/2" counters) One 28-page combined Vittoria/Friedland/Napoleonic Battles System rules booklet Complexity: Medium Solitaire Suitability: Medium Players: 1 or more Playing Time: 1-2 Hours Players will have to provide one 6-sided die
Vittoria supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Vittoria for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vittoria has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Vittoria belongs to these categories: Wargame and Napoleonic. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vittoria are: Vance von Borries. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vittoria as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.