
- BGG rank
- BGG #12,563
- BGG rating
- 7.6
Vs System 2PCG: A-Force
- 2 players
- 30 min
- Complexity 2.0/5
- 2016

Rules assistance for Vs. System 2PCG: The Fantastic Battles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Vs. System 2PCG: The Fantastic Battles is an expansion for Vs System 2PCG: The Alien Battles released in 2020 for 2–4 players, 30–60 minutes per game, and ages 14 and up. It was designed by Daniel Mandel and Ben Cichoski and its main mechanics are Variable Player Powers, Hand Management, and Deck, Bag, and Pool Building.
The Fantastic Battles, the first Giant-Sized Issue for Volume 3 of Vs. System 2PCG, is the first issue for the First Family story arc. This super-famous, super-powered team of four is an exciting, long-awaited addition to the Vs. System® 2PCG® catalog of heroes and brings a wealth of power and ability to your deck. Add The Human Torch, Thing, Mr. Fantastic and The Invisible Woman to your deck today! —description from the publisher
Vs. System 2PCG: The Fantastic Battles supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vs. System 2PCG: The Fantastic Battles is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vs. System 2PCG: The Fantastic Battles for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vs. System 2PCG: The Fantastic Battles belongs to these categories: Card Game, Fighting, and Comic Book / Strip. Its main mechanics are Variable Player Powers, Hand Management, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vs. System 2PCG: The Fantastic Battles are: Daniel Mandel and Ben Cichoski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vs. System 2PCG: The Fantastic Battles as an expansion for Vs System 2PCG: The Alien Battles. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Vs System 2PCG: The Alien Battles to use it. Check that your edition of Vs System 2PCG: The Alien Battles is compatible, as some expansions were revised between editions.