Wandering Towers: The Magic Tower
BGG rating
7.9

Expansion for Wandering Towers

Wandering Towers: The Magic Tower

2025

Rules assistance for Wandering Towers: The Magic Tower

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 8+
  • Complexity 1.0/5

Rules assistant for Wandering Towers: The Magic Tower

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wandering Towers: The Magic Tower is an expansion for Wandering Towers released in 2025 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by Wolfgang Kramer and Michael Kiesling.

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About the game

Lucky wizards may find an elixir fountain to fill a potion bottle along the path to Ravenskeep… but if it’s covered by a bouncy spiderweb, it will catapult them along the path (for better or worse). Rumor has it that there’s a witch roaming the path. Trapping her will fill a potion bottle, but you don’t want to meet her! Folks have also seen a raven whose feathers bestow special magic upon those it meets. You can use new spells, as well as a special tower so enchanted that a wizard atop it could cast a spell using purely the tower’s magic. Discover new spells, encounter enchanted locations, and cross paths with strange characters as you make your way to Ravenskeep! This expansion consists of 5 expansion modules, which can be combined arbitrarily. The 5 modules are: Elixir Fountain - Lets you fill one of your empty magic flasks, if landed on Spiderweb - Move the same amount of steps that took you on the spiderweb again Hag - When the hag lands on a space occupied by a wizard, the wizard has to empty one of his filled magic flasks The Raven - If the raven moves to a space with wizards, each player that has a wizard on the space gets a raven feather (max. 3) which let you execute one of three actions (Play your third movement card, use 1 magic spell without using a magic flask, advance any 1 wizard 1-6 spaces) Magic Tower - If a wizard moves to the magic tower, it may use 1 magic spell without using a magic flask

Publishers

  • Rebel Sp. z o.o.
  • MINDOK
  • ABACUSSPIELE
  • HOT Games
  • Capstone Games

Questions and answers

Wandering Towers: The Magic Tower supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.