War at Sea
BGG rank
BGG #4,725
BGG rating
6.6

War at Sea

1976

Rules assistance for War at Sea

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 2.0/5

For 2 players

Rules assistant for War at Sea

What would you like to know?

Answers come from the official rulebook, with the page to check.

War at Sea is a board game released in 1976 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by John Edwards and its main mechanics are Area Movement, Dice Rolling, and Simulation.

Expansions

Similar games

About the game

War at Sea is a simple, strategic wargame covering the Battle of the Atlantic and naval warfare in the Mediterranean in WW2. The game divides the contested seas into 6 areas. Each turn the players move their ships from home ports to one or more of the areas. After all ships have been moved a battle occurs. After a number of rounds, until one side or the other retreats or loses all of his/her ships, the player with ships left takes control of the area and scores a number of "Points of Control (POC)". If German U-boats survive anti-submarine combat they may stay in the area, even if the area contains Allied ships, and prevent the Allies from controlling the area and scoring points for it. The Allied player has the additional challenge of escorting convoys across the Atlantic. Any that reach England score one POC. If one reaches Russia it scores a BIG three POCs. Avalon Hill

Designers

Publishers

  • The Avalon Hill Game Co

Questions and answers

War at Sea supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.