
- BGG rank
- BGG #3,648
- BGG rating
- 6.7
PanzerBlitz
- 2 players
- 90 min
- Complexity 3.1/5
- 1970

Expansion for War in the West: WWII in Western Europe, 1939-1945
Rules assistance for War in the West: Expansion Module
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
War in the West: Expansion Module is an expansion for War in the West: WWII in Western Europe, 1939-1945 released in 1976 for 2 players and 360 minutes per game. It was designed by Jim Dunnigan and its main mechanics are Dice Rolling and Hexagon Grid.
An expansion module that allowed players to play the monster war game, War in Europe using the components from War in the West as a base. This is only compatible with the original 1976, Flat Pack edition of War in the West. According to an SPI ad from the time, the module contains the Exclusive Rules to'-War in the East, the Exclusive Rules to War in Europe, and the attendant charts and tables. It also contains 1200 Soviet and Finnish counters. The ad further states that "Purchase of the Expansion Module will equip the Player with a complete War in Europe."
War in the West: Expansion Module supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for War in the West: Expansion Module is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
War in the West: Expansion Module belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of War in the West: Expansion Module are: Jim Dunnigan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists War in the West: Expansion Module as an expansion for War in the West: WWII in Western Europe, 1939-1945. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need War in the West: WWII in Western Europe, 1939-1945 to use it. Check that your edition of War in the West: WWII in Western Europe, 1939-1945 is compatible, as some expansions were revised between editions.