Hooker and Lee: The Battle of Chancellorsville, May 2-3, 1863
BGG rank
BGG #22,365
BGG rating
6.3

Hooker and Lee: The Battle of Chancellorsville, May 2-3, 1863

1975

Rules assistance for Hooker and Lee: The Battle of Chancellorsville, May 2-3, 1863

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 12+
  • Complexity 2.1/5

For 2 players

Rules assistant for Hooker and Lee: The Battle of Chancellorsville, May 2-3, 1863

What would you like to know?

Answers come from the official rulebook, with the page to check.

Hooker and Lee: The Battle of Chancellorsville, May 2-3, 1863 is a board game released in 1975 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Richard H. Berg and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

"Hooker and Lee: The Battle of Chancellorsville" is a battle-level simulation of the engagement at Chancellorsville on May 2nd and 3rd, 1863. Union General Joe Hooker had just completed a brilliant strategic maneuver, trapping Lee's Army of Northern Virginia. Hooker's failure to follow up this stroke not only enabled Lee to escape the trap, but also allowed Lee to inflict a tactical beating on the Union Army. Unfortunately, Confederate casualties made theirs a Pyhrric victory. This wargame is part of the Quadrigame "Blue & Gray II: Four Civil War Battles". Can be combined with Fredericksburg: The Union Repulsed, Dec. 13, 1862 to play Grand Chancellorsville.

Questions and answers

Hooker and Lee: The Battle of Chancellorsville, May 2-3, 1863 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.