
- BGG rank
- BGG #499
- BGG rating
- 7.9
Unmatched Adventures: Tales to Amaze
- 1–4 players
- 20–60 min
- Complexity 2.3/5
- 2023

Rules assistance for War of the Ring: The Card Game – Hope and Despair
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
War of the Ring: The Card Game – Hope and Despair is an expansion for War of the Ring: The Card Game released in 2026 for 2–6 players, 60 minutes per game, and ages 13 and up. It was designed by Ian Brody and its main mechanics are Hand Management, Cooperative Game, and Solo / Solitaire Game.
The heart of Middle-earth beats within its lore, its moods, its ethos. Tolkien's words immerse the readers into his wondrous creation, weaving beautiful and powerful stories. Hope and Despair is an expansion for War of the Ring: The Card Game that adds a new type of card: the story card. Inspired by key events and turning points of The Lord of the Rings, story cards represent natural and supernatural influences on the events of Middle-earth, providing a powerful way to modify your playing decks. This expansion includes 54 story cards, 40 story tokens, and rules for adding story cards to your game, both in multi-player and solo scenarios. Hope and Despair can be used in conjunction with Fire and Swords, or just with the base game alone. A set of Shadow "bot" cards are provided for use with Against the Shadow to play solo or co-operatively.
War of the Ring: The Card Game – Hope and Despair supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for War of the Ring: The Card Game – Hope and Despair is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists War of the Ring: The Card Game – Hope and Despair for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
War of the Ring: The Card Game – Hope and Despair belongs to these categories: Card Game, Novel-based, and Expansion for Base-game. Its main mechanics are Hand Management, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of War of the Ring: The Card Game – Hope and Despair are: Ian Brody. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists War of the Ring: The Card Game – Hope and Despair as an expansion for War of the Ring: The Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need War of the Ring: The Card Game to use it. Check that your edition of War of the Ring: The Card Game is compatible, as some expansions were revised between editions.