
- BGG rank
- BGG #7,994
- BGG rating
- 7.9
Israeli Air Force Leader
- 1 player
- 30 min
- Complexity 2.6/5
- 2017

Expansion for Warfighter Shadow War: The Modern Night Combat Card Game
2020
Rules assistance for Warfighter Shadow War: Expansion #57 – General Soleimani
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warfighter Shadow War: Expansion #57 – General Soleimani is an expansion for Warfighter Shadow War: The Modern Night Combat Card Game released in 2020 for 1–6 players and 30–90 minutes per game. It was designed by Kevin Verssen and its main mechanics are Dice Rolling, Cooperative Game, and Action Points.
Target: Soleimani Qasem Soleimani was a general in Iran's Revolutionary Guard Corps, and the commander of the elite Quds Force, a unit responsible for international covert ops. Due to his terrorist activities, Soleimani was sanctioned by the United Nations and European Union, and designated a terrorist by the United States. Under Soleimani's command, the Quds Force was responsible for killing hundres of US service members with IED attacks and ambushes. You now have the mission to take out this clear and present danger to US forces in the region. This expansion provides you with several mission profiles to choose from to accomplish this vital mission. Good hunting! —description from the publisher
Warfighter Shadow War: Expansion #57 – General Soleimani supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warfighter Shadow War: Expansion #57 – General Soleimani is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Warfighter Shadow War: Expansion #57 – General Soleimani has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warfighter Shadow War: Expansion #57 – General Soleimani belongs to these categories: Expansion for Base-game. Its main mechanics are Dice Rolling, Cooperative Game, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warfighter Shadow War: Expansion #57 – General Soleimani are: Kevin Verssen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warfighter Shadow War: Expansion #57 – General Soleimani as an expansion for Warfighter Shadow War: The Modern Night Combat Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warfighter Shadow War: The Modern Night Combat Card Game to use it. Check that your edition of Warfighter Shadow War: The Modern Night Combat Card Game is compatible, as some expansions were revised between editions.