
- BGG rank
- BGG #2,238
- BGG rating
- 8.2
Gaslands: Refuelled
- 2–8 players
- 45–90 min
- Complexity 2.7/5
- 2019

Expansion for Warhammer 40,000 (Eighth Edition)
2017
Rules assistance for Warhammer 40,000 (Eighth Edition): Codex Heretic Astartes – Death Guard
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer 40,000 (Eighth Edition): Codex Heretic Astartes – Death Guard is an expansion for Warhammer 40,000 (Eighth Edition) released in 2017 for 2 players and 120–180 minutes per game. Its main mechanics are Variable Player Powers and Dice Rolling.
A codex for a faction of Heretic Astartes dedicated to Nurgle called Death Guard, for use in Warhammer 40,000 eight edition. From the webpage: Within this 104-page hardback, you’ll find: BACKGROUND: The Wages of Heresy The organisation of the Death Guard The Chronicle of Virulence Heraldry and colour schemes for a variety of vectoriums and warbands Background and details on each character and unit available to a Death Guard army A showcase of beautifully painted Citadel miniatures, RULES: Everything you need to get a Death Guard army primed for games of Warhammer 40,000 is in here: 33 datasheets containing rules for every Death Guard unit; Army abilities reflecting the Death Guard’s methods of war; Gifts of the Plague God: wargear both ranged and close-combat used by the Death Guard; Points values for all miniatures, weapons and wargear for use in Matched Play games; Scions of Mortarion: rules for Battle-forged armies: 6 unique Warlord Traits, 14 unique Stratagems (with a focus on the psychic might of this army), the Relics of Decay (6 rare artefacts unique to the Death Guard), the unique Contagion psychic discipline, available to all Death Guard psykers; 6 unique Tactical Objectives. —description from the publisher
Warhammer 40,000 (Eighth Edition): Codex Heretic Astartes – Death Guard supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer 40,000 (Eighth Edition): Codex Heretic Astartes – Death Guard is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Warhammer 40,000 (Eighth Edition): Codex Heretic Astartes – Death Guard belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer 40,000 (Eighth Edition): Codex Heretic Astartes – Death Guard as an expansion for Warhammer 40,000 (Eighth Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000 (Eighth Edition) to use it. Check that your edition of Warhammer 40,000 (Eighth Edition) is compatible, as some expansions were revised between editions.