
- BGG rank
- BGG #1,813
- BGG rating
- 7.4
Heroes of Normandie
- 2 players
- 30–60 min
- Complexity 2.7/5
- 2014

Expansion for Warhammer 40,000: Heroes of Black Reach
2019
Rules assistance for Warhammer 40,000: Heroes of Black Reach – Bad Moon Reinforcements
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer 40,000: Heroes of Black Reach – Bad Moon Reinforcements is an expansion for Warhammer 40,000: Heroes of Black Reach released in 2019 for 2 players, 30–120 minutes per game, and ages 14 and up. It was designed by Yann and Clem and its main mechanics are Variable Player Powers, Dice Rolling, and Hexagon Grid.
An Orks Reinforcement Pack with 3 punchboards, as well as order tokens and dice in the Bad Moon colors, allowing you to play with three players (2 Orks vs. 1 Ultramarines) or Orks vs. Orks. In this product, you’ll find a Stompa (in the Goff clan colors) and reinforcements for the Bad Moons clan as well. Contents: Goff Stompa Bad Moon Warboss Skarblitz Bad Moon Meganobz Bad Moon Grot Tanks Bad Moon Killa Kans Bad Moon Grot Mega Tank Bad Moon Meka Dread Bad Moon Trukk Bad Moon War Buggy Bad Moon Order Tokens and Custom Dice 1 Objective & 1 Terrain Overlay Vehicle Gear, Command Options and Customizations Rules & 2 Scenarios Sticker sheet for the official storage system
Warhammer 40,000: Heroes of Black Reach – Bad Moon Reinforcements supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer 40,000: Heroes of Black Reach – Bad Moon Reinforcements is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer 40,000: Heroes of Black Reach – Bad Moon Reinforcements for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer 40,000: Heroes of Black Reach – Bad Moon Reinforcements belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer 40,000: Heroes of Black Reach – Bad Moon Reinforcements are: Yann and Clem. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer 40,000: Heroes of Black Reach – Bad Moon Reinforcements as an expansion for Warhammer 40,000: Heroes of Black Reach. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000: Heroes of Black Reach to use it. Check that your edition of Warhammer 40,000: Heroes of Black Reach is compatible, as some expansions were revised between editions.