
- BGG rating
- 7.8
Warhammer 40,000: Heroes of Black Reach – Orks Reinforcements
- 2 players
- 30–120 min
- 2018

2018
Rules assistance for Warhammer 40,000: Heroes of Black Reach
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer 40,000: Heroes of Black Reach is a board game released in 2018 for 2 players, 30–120 minutes per game, and ages 14 and up. It was designed by Yann and Clem, Clem Seurat, and Yann Uhart and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
The "Heroes System Tactical Scale" from Heroes of Normandie is moving to the very stars into the universe of Warhammer 40,000! On the hive-world of Black Reach, an Ork Waaagh! breaks, jeopardizing this sector of the galaxy! In Warhammer 40,000: Heroes of Black Reach, you need to help the Ultramarines in their merciless fight against the Warlord Zanzag and relive the grim adventures of Captain Cato Sicarius and Sergeant Scout Marines Torias Telion! Dice Tower Seal of Excellence Contents 1 Rules booklet 1 Campaign booklet with 8 scenarios 6 double-sided Terrain Boards Terrain elements Ultramarine units Sergeant Telion Company Chaplain Brother Orad and his options Librarian Brother Servius and his Psychic Powers Brother Milius (Techmarine) 1 Tactical Squad (Vorolanus) with its Rhino and options 1 Scout Squad (Elias) with its Land Speeder Storm and options 1 Predator Tank 1 Razorback Tank 1 Landraider Redeemer 1 Dreadnought (Brother Agnathio) 1 Storm Talon Gunship Order Tokens, Ultramarines 50-card deck, Wargear and Upgrade Options, Command Options, Vehicle Equipment and Customisations Ork units Goff Warboss Uzdrakh Snake Bites Weirdboy Gorkargk and Psychic Powers Evil Sunz Big Mek, Malagrah Evil Sunz Mek Grugnoz and his Grot Oilers Evil Sunz Tankbustas Flying Rampage: Goff Stormboyz with their Boyz, Boss Mob and options The Green Raiders: Goff Boyz Mob, with their Trukk, Shootas, Sluggas, Rokkit Launcha, Big Shoota and Options 1 Goff Deff Dread 1 Goff Battlewagon 1 Trukk 1 Warbuggy 1 Mek Gunz 2 Killa Kans Order tokens, Orks 50-card deck, Wargear and Upgrade Options, Command Options, Vehicle Equipment and Customisations
Warhammer 40,000: Heroes of Black Reach supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer 40,000: Heroes of Black Reach is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer 40,000: Heroes of Black Reach for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer 40,000: Heroes of Black Reach has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer 40,000: Heroes of Black Reach belongs to these categories: Wargame and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer 40,000: Heroes of Black Reach are: Yann and Clem, Clem Seurat, and Yann Uhart. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer 40,000: Heroes of Black Reach as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.