
- BGG rank
- BGG #2,238
- BGG rating
- 8.2
Gaslands: Refuelled
- 2–8 players
- 45–90 min
- Complexity 2.7/5
- 2019

Rules assistance for Warhammer 40,000: Imperial Armour – Apocalypse
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer 40,000: Imperial Armour – Apocalypse is an expansion for Warhammer 40,000 (Sixth Edition) released in 2013 for 2 players. It was designed by Alan Bligh.
Imperial Armour - Apocalypse (2013) is a book published by Forge World to replace Imperial Armour - Apocalypse Second Edition. It contains updated and brand new rules for using Forge World's models in games of Warhammer 40,000 and Apocalypse. The book has 170 pages and is printed in colour.
Warhammer 40,000: Imperial Armour – Apocalypse supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Warhammer 40,000: Imperial Armour – Apocalypse belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Warhammer 40,000: Imperial Armour – Apocalypse and want something comparable for your next game night.
The credited designers of Warhammer 40,000: Imperial Armour – Apocalypse are: Alan Bligh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer 40,000: Imperial Armour – Apocalypse as an expansion for Warhammer 40,000 (Sixth Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000 (Sixth Edition) to use it. Check that your edition of Warhammer 40,000 (Sixth Edition) is compatible, as some expansions were revised between editions.