
- BGG rank
- BGG #4,078
- BGG rating
- 7.1
Flames of War: The World War II Miniatures Game
- 2 players
- 120 min
- Complexity 3.3/5
- 2002

Expansion for Warhammer Age of Sigmar (Second Edition) Core Rules
2018
Rules assistance for Warhammer Age of Sigmar: Death Battletome – Nighthaunt
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer Age of Sigmar: Death Battletome – Nighthaunt is an expansion for Warhammer Age of Sigmar (Second Edition) Core Rules released in 2018 for 2–4 players, 60–90 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Line of Sight.
An indomitable new malevolence has stirred an ancient terror. No longer content to hunt civilisation’s edges, phantasmal forces gather into spectral armies. This is no mere haunting, but a shock assault that seeks nothing less than to destroy life itself. From the darkest pits of Shyish, the Realm of Death, comes a storm of ethereal figures. These wraiths fight to send fresh souls screaming down into the darkened realms from whence the dead emerged, taking cruel pleasure in knowing the torments that await their victims below… In the 88-page hardback Battletome: Nighthaunt, you’ll find: - That Which Haunts the Night: an introduction to the Nighthaunt, their motivations, processions and the rising threat they pose to all life; - The Restless Dead: details of the dark and forbidden arts of necromancy – the creation and enslavement of new undead; - Something Wicked This Way Comes: a great change has swept the Mortal Realms – the necroquake, an unintended result of Nagash’s grand plan, unleashed a mind-splitting wave of eldritch power, resulting in the rising of the wraiths; billions of souls arising and assaulting anything and everything that lives with blind hatred; - A detailed description of Shyish, the Realm of Death: home of the Great Necromancer Nagash, and source of countless spiritual horrors; - Chronicles of Terror: a timeline of key events and battles in the history of the Nighthaunt, from the Age of Myth, Age of Chaos, Age of Sigmar and the present; - Ghostly Processions: organised by order of Nagash and commanded by Lady Olynder, Mortarch of Grief, these are the structures of Nighthaunt armies; - Explanation and background of each character and unit available to a Nighthaunt army; - Shock and Terror: an example procession, featuring an annotated photograph explaining how this army was selected and the manner in which they will fight; - A showcase of beautifully-painted Citadel miniatures, with an example army and comprehensive painting advice from the experts. This advice covers a huge variety of examples and techniques, showing you how to achieve the ghostly effects of blue and green spirits, cloth, rusted and corroded metal, brass, balefire, candles and lantern glows, with guides on painting extra details like bone, wood, and making graves look suitably ghastly. Rules All the rules you need in order to get your Nighthaunt army ready for the gaming table are here: - 21 Warscrolls, covering every miniature available to the Nighthaunt faction and including 3 Endless Spell warscrolls – Shyish Reaper, Vault of Souls and Mortalis Terminexus – for use with Malign Sorcery; - Allegiance Abilities representing the Nighthaunt methods of war – including Command Traits, Battle Traits, rules for resurrection the slain and 3 separate types of Artefacts of power; - Lore of the Underworlds: a selection of spells available to Nighthaunt wizards; - A Battleplan, including objectives for both sides, deployment map, special rules and victory conditions; - Rules for creating a Nighthaunt warband to use in a Path to Glory campaign, including a Followers Rewards Table and a Champion Rewards Table; - 8 Warscroll Battalions conferring advantages for fielding certain combinations of models; - Pitched Battle Profiles for all units featured in this Battletome, including unit sizes, points values and battlefield roles, along with faction keywords for Allies.
Warhammer Age of Sigmar: Death Battletome – Nighthaunt supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer Age of Sigmar: Death Battletome – Nighthaunt is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Age of Sigmar: Death Battletome – Nighthaunt for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Age of Sigmar: Death Battletome – Nighthaunt belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Line of Sight. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Age of Sigmar: Death Battletome – Nighthaunt as an expansion for Warhammer Age of Sigmar (Second Edition) Core Rules. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Age of Sigmar (Second Edition) Core Rules to use it. Check that your edition of Warhammer Age of Sigmar (Second Edition) Core Rules is compatible, as some expansions were revised between editions.