Warhammer Armies (Fourth Edition): Orcs & Goblins
BGG rating
6.2

Expansion for Warhammer: The Game of Fantasy Battles (Fourth Edition)

Warhammer Armies (Fourth Edition): Orcs & Goblins

1993

Rules assistance for Warhammer Armies (Fourth Edition): Orcs & Goblins

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180–360 min
  • 12+

Rules assistant for Warhammer Armies (Fourth Edition): Orcs & Goblins

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer Armies (Fourth Edition): Orcs & Goblins is an expansion for Warhammer: The Game of Fantasy Battles (Fourth Edition) released in 1993 for 2 players, 180–360 minutes per game, and ages 12 and up. It was designed by Rick Priestley and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

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About the game

Warhammer Armies: Orcs & Goblins is an expansion to the 4th edition of Warhammer: The Game of Fantasy Battles. This 120-page softcover book is an army book, that provides all kinds of information required to collect Orcs & Goblins faction and field it on the tabletop.

Questions and answers

Warhammer Armies (Fourth Edition): Orcs & Goblins supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.