Warhammer: Invasion – Cataclysm
BGG rating
7.7

Expansion for Warhammer: Invasion

Warhammer: Invasion – Cataclysm

2013

Rules assistance for Warhammer: Invasion – Cataclysm

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 13+
  • Complexity 3.2/5

Rules assistant for Warhammer: Invasion – Cataclysm

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer: Invasion – Cataclysm is an expansion for Warhammer: Invasion released in 2013 for 2–4 players, 45 minutes per game, and ages 13 and up. It was designed by Lukas Litzsinger and its main mechanics are Hand Management.

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About the game

Game description from the publisher: The battles of Warhammer: Invasion grow larger and more intense than ever before with the multiplayer battles of Cataclysm, the game's fourth deluxe expansion. Cataclysm comes with a rulebook, six fulcrum cards, 38 tokens, and 159 player cards (three copies each of fifty-three different cards) that allow up to four players to war for dominion over the Old World. The expansion also provides new ammunition for those who wish to continue exploring the fast-paced, bloody, back-and-forth battles of the two-player matches from the Warhammer: Invasion - The Card Game Core Set. The Cataclysm multiplayer format builds upon the game's classic kingdom building, questing, and battles, but follows rules for a new turn sequence that explores the shifting tides of battle between the Old World’s six main races. Meanwhile, you'll war to acquire as many copies as they can of a new form of token – the dominance token, which represents the success of your efforts to subdue your foes and establish your rule.

Publishers

  • Edge Entertainment
  • Wargames Club Publishing
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Galakta

Questions and answers

Warhammer: Invasion – Cataclysm supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.