
- BGG rank
- BGG #5,337
- BGG rating
- 8.2
Harakiri: Blades of Honor
- 1–4 players
- 60–150 min
- Complexity 3.5/5
- 2024

Rules assistance for Warhammer Quest: Cursed City – Nightwars
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer Quest: Cursed City – Nightwars is an expansion for Warhammer Quest: Cursed City released in 2022 for 1–4 players, 120–180 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Square Grid.
The first expansion for Warhammer Quest: Cursed City has arrived. Use your collection of Soulblight Gravelords models to represent new vampire lords trying to fill the power vacuum left by your Heroes after the first quest. You’ll find three new journey types, new missions, even more challenging enemies, and new Elite Classes to empower your Heroes. —description from the publisher
Warhammer Quest: Cursed City – Nightwars supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer Quest: Cursed City – Nightwars is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Quest: Cursed City – Nightwars for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Quest: Cursed City – Nightwars belongs to these categories: Fantasy, Fighting, and Horror. Its main mechanics are Variable Player Powers, Dice Rolling, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Quest: Cursed City – Nightwars as an expansion for Warhammer Quest: Cursed City. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Quest: Cursed City to use it. Check that your edition of Warhammer Quest: Cursed City is compatible, as some expansions were revised between editions.