
- BGG rank
- BGG #2,898
- BGG rating
- 8.3
Deliverance
- 1–4 players
- 60–120 min
- Complexity 3.1/5
- 2023

Rules assistance for Warhammer Quest: Cursed City – The Last Days of Haven
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Quest: Cursed City – The Last Days of Haven is an expansion for Warhammer Quest: Cursed City released in 2023 for 1–4 players, 30–90 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Square Grid.
Welcome to the Last Days of Haven, a "what-if" scenario in which we explore an alternative timeline of shorts, where the heroes of Ulfenkarn ultimately fail their task and Radukar‘s plans of the city come to fruition. In this, the heroes cannot cast Radukar down and find themselves with no escape from the city. Worse still, an angry vampire lord bears down on them, with all the wrath and fury of his dead legions. As a seemingly endless horde of monsters closes in on Haven, the heroes prepare to make their final stand. In this article, we provide a set of rules for the final defence of Haven. heroes will start at level 1, with no equipment, and progress through 20 waves of enemies. If they somehow survive that, they will face a final fight with Radukar himself. Indeed, the last living beings in the ciry are the heroes, left for Radukar to personally finish him - though whether this is a grand gesture to a defeated foe, or a petty vengeance is yet to be determined and is of little consequence to his victims. Can you survive until the end, or will you fall by the hand of the Wolf King? "The Last Days of Haven" was published in White Dwarf 494 in November 2023.
Warhammer Quest: Cursed City – The Last Days of Haven supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer Quest: Cursed City – The Last Days of Haven is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Quest: Cursed City – The Last Days of Haven for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Quest: Cursed City – The Last Days of Haven belongs to these categories: Fantasy, Fighting, and Horror. Its main mechanics are Variable Player Powers, Dice Rolling, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Quest: Cursed City – The Last Days of Haven as an expansion for Warhammer Quest: Cursed City. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Quest: Cursed City to use it. Check that your edition of Warhammer Quest: Cursed City is compatible, as some expansions were revised between editions.