Warhammer (Sixth Edition): Orcs & Goblins
BGG rating
6.9

Warhammer (Sixth Edition): Orcs & Goblins

2000

Rules assistance for Warhammer (Sixth Edition): Orcs & Goblins

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180–360 min
  • 12+

Rules assistant for Warhammer (Sixth Edition): Orcs & Goblins

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer (Sixth Edition): Orcs & Goblins is a board game expansion released in 2000 for 2 players, 180–360 minutes per game, and ages 12 and up. It was designed by Rick Priestley, Jake Thornton, Graham McNeill, and Space McQuirk and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

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About the game

Warhammer: Orcs & Goblins is an expansion to the 6th edition of Warhammer: The Game of Fantasy Battles. This 80-page softcover book is an army book, that provides all kinds of information required to collect Orcs & Goblins faction and field it on the tabletop.

Questions and answers

Warhammer (Sixth Edition): Orcs & Goblins supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.