
- BGG rank
- BGG #14,754
- BGG rating
- 8.5
Warhammer: The Horus Heresy – Age of Darkness
- 2–8 players
- 60–180 min
- Complexity 3.3/5
- 2022

Rules assistance for Warhammer: The Old World – Forces of Fantasy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer: The Old World – Forces of Fantasy is an expansion for Warhammer: The Old World released in 2024 for 2 players, 120–480 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling, Die Icon Resolution, and Modular Board.
The book that contains the rules for the armies of good in Warhammer: The Old World. This book contains the army lists to compose armies for The Empire, the Kingdom of Bretonnia, the High Elves, the Wood Elves, and the Dwarfen Kingdoms.
Warhammer: The Old World – Forces of Fantasy supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer: The Old World – Forces of Fantasy is 120–480 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer: The Old World – Forces of Fantasy for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer: The Old World – Forces of Fantasy belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Dice Rolling, Die Icon Resolution, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer: The Old World – Forces of Fantasy as an expansion for Warhammer: The Old World. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer: The Old World to use it. Check that your edition of Warhammer: The Old World is compatible, as some expansions were revised between editions.