Warhammer Underworlds: Nethermaze – Hexbane's Hunters
BGG rating
8.4

Expansion for Warhammer Underworlds: Nethermaze

Warhammer Underworlds: Nethermaze – Hexbane's Hunters

2022

Rules assistance for Warhammer Underworlds: Nethermaze – Hexbane's Hunters

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 12+

Rules assistant for Warhammer Underworlds: Nethermaze – Hexbane's Hunters

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Answers come from the official rulebook, with the page to check.

Warhammer Underworlds: Nethermaze – Hexbane's Hunters is an expansion for Warhammer Underworlds: Nethermaze released in 2022 for 2–4 players, 30 minutes per game, and ages 12 and up. It was designed by David Sanders and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

Haskel Hexbane and his band of mirthless followers are as ruthless as they are determined. They are members of the Order of Azyr, a Sigmarite organisation dedicated to the rooting out and purging of evil across the Mortal Realms. This clandestine sect has sent Hexbane and his hunters deep within the Nethermaze to bring the burning light of Azyr to the very heart of that foul and unnatural place, that they might scour it in the cleansing fires of justice and Order. Hexbane's Hunters are fast, deadly, and unrelenting, with a varied roster of warriors. The key to the warband's strength lies in the Price of Victory ability shared by its human fighters, which allows them to gain free upgrades or crusade swiftly across the battlefield when a friendly hunter is taken out of action. This box includes a complete Rivals deck, plus loads of extra cards allowing you to try out a few tricks, as well as universal cards and Grand Alliance cards to use with your other warbands. This set contains: 6x push-fit Hexbane's Hunters miniatures – no glue required to assemble, cast in solemn grey to stand out even when unpainted. 6x double-sided fighter cards, one for each warrior in the warband – Haskel Hexbane, Brydget Axwold, Aemos Duncarrow, Quiet Pock, Grotbiter, and Ratspike. A further 66 cards to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Nethermaze, including: 12x Hexbane's Hunters objective cards 10x Hexbane's Hunters upgrade cards 10x Hexbane's Hunters gambit cards (includes 1x Domain card) 6x Universal objective cards, usable by any warband 7x Universal upgrade cards, usable by any warband (includes 1x Map card) 7x Universal gambit cards, usable by any warband (includes 2x Domain cards) 12x Grand Alliance cards, usable by any warband belonging to the specified Grand Alliance 1x Hexbane's Hunters Warband Background / Rivals Deck Card 1x cover card —description from the publisher

Questions and answers

Warhammer Underworlds: Nethermaze – Hexbane's Hunters supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.