
- BGG rank
- BGG #616
- BGG rating
- 7.1
Forbidden Desert
- 2–5 players
- 45 min
- Complexity 2.0/5
- 2013

Rules assistance for Warline: Dragons War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warline: Dragons War is an expansion for Warline: Maneuver Strategy & Tactics released in 2025 for 1–2 players, 30–45 minutes per game, and ages 10 and up. It was designed by Justin D Leingang and its main mechanics are Variable Player Powers, Variable Set-up, and Square Grid.
In this solo / two-player-cooperative expansion for Warline: Maneuver Strategy & Tactics, command your army in an against-all-odds struggle versus supermassive Lesser Dragons. Dragons War features the core game's "Strategicraft" setup-is-gameplay systems and rich battlefield mechanics — and adds a quick, easy to operate Lesser Dragon "automa". As you command your army successfully, the Lesser Dragon's life is depleted, but the dragon's power grows. Gameplay is tense, strategic, tactical, and brain burning. Also included in Dragons War are two new kingdoms (factions): the Kingdom of Blud ("Blood") and the Kingdom of Goyld ("Gold"). These kingdoms expand the mastery ceiling of Warline with their own new asymmetric abilities and play styles. The Blud kingdom sacrifices its own units to build tremendous power. The Goyld kingdom exerts its infinite wealth to hire on an endless swarm of unscrupulous mercenary troops. Blud and Goyld can be played in both the Dragons War expansion and the base game. —description from the publisher
Warline: Dragons War supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warline: Dragons War is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warline: Dragons War for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warline: Dragons War belongs to these categories: Fantasy and Wargame. Its main mechanics are Variable Player Powers, Variable Set-up, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warline: Dragons War are: Justin D Leingang. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warline: Dragons War as an expansion for Warline: Maneuver Strategy & Tactics. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warline: Maneuver Strategy & Tactics to use it. Check that your edition of Warline: Maneuver Strategy & Tactics is compatible, as some expansions were revised between editions.