
- BGG rank
- BGG #2,680
- BGG rating
- 7.4
Warriors of God: The Wars of England & France, 1135-1453
- 1–2 players
- 180 min
- Complexity 2.6/5
- 2008

2016
Rules assistance for Warriors of Japan: A Country Aflame 1335-1339
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warriors of Japan: A Country Aflame 1335-1339 is a board game released in 2016 for 1–2 players, 150 minutes per game, and ages 10 and up. It was designed by Makoto Nakajima and its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence.
After the enormous critical and sales success of Warriors of God: The Wars of England & France, 1135-1453, MMP is proud to present the grandfather of Warriors of God, Nakajima’s masterpiece, Warriors of Japan. Long considered one of the greatest games to ever be published in Japan, Warriors of Japan will feature much of the same system as we have seen in Warriors of God: The Wars of England & France, 1135-1453. The game covers the Nanboku-cho period of Japanese history and simulates one of the most dynamic and important periods in Japanese history. From 1336-1392, all of Japan was aflame with war. After the fall of a corrupt and ineffective emperor, the two great courts of Japan dueled to determine the future ruler of the country. Warriors of Japan covers the vital period following the destruction of the Kamakura shogunate and the fight to find a successor. Players of Warriors of God: The Wars of England & France, 1135-1453 will find much familiar here, however, unlike the enormous time period covered in Warriors of God: The Wars of England & France, 1135-1453, Warriors of Japan covers only 4 years. Subtle changes in the system to cover this unique period have been exchanged in Warriors of Japan. For example, Leaders no longer die from old age but rather can switch sides unexpectedly during a combat. Subtle changes in the movement and combat rules will add to the strategy to a greater extent than in Warriors of God: The Wars of England & France, 1135-1453. A random game start generator will keep each game fresh and interesting. Warriors of Japan also brings us home to our wargaming roots. To learn and discover some new period of history that we didn’t know about before in much the same way we discovered history through our wonderful hobby in our youth. Warriors of Japan Components: One 34” by 22” map 140 1” counters 16 page full color rulebook Game Details: Solitaire Rating: Excellent Complexity: Easy Playing Time: 4-10 hours Scenarios: 1 (from MMP website)
Warriors of Japan: A Country Aflame 1335-1339 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warriors of Japan: A Country Aflame 1335-1339 is 150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warriors of Japan: A Country Aflame 1335-1339 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warriors of Japan: A Country Aflame 1335-1339 has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warriors of Japan: A Country Aflame 1335-1339 belongs to these categories: Wargame, Medieval, and Political. Its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warriors of Japan: A Country Aflame 1335-1339 are: Makoto Nakajima. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warriors of Japan: A Country Aflame 1335-1339 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.