
- BGG rating
- 8.0
Expansion for Waste Knights: Second Edition
Waste Knights: Second Edition – Kickstarter Exclusive Miniature Pack
2024
Rules assistance for Waste Knights: Second Edition – Kickstarter Exclusive Miniature Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 90–180 min
- 14+

Rules assistant for Waste Knights: Second Edition – Kickstarter Exclusive Miniature Pack
What would you like to know?
Answers come from the official rulebook, with the page to check.
Waste Knights: Second Edition – Kickstarter Exclusive Miniature Pack is an expansion for Waste Knights: Second Edition released in 2024 for 1–4 players, 90–180 minutes per game, and ages 14 and up. It was designed by Marek Mydel and Paweł Szewc and its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling.
About the game
There's storm brewing in the west that is going to engulf the whole continent. It's up to you and others of your kind to stop it. Pack your gear, fill your tank to the brim and roll out to the Waste. Be the one to face what fate keeps in store for all survivors. This expansion enables you to get the KS-exclusive content from Waste Knights: Second Edition campaign: The Red Lord miniature to use with the Rose of the Red Lord adventure from the Tales (from the Outback expansion) 3 new Knights: Mr. Mall, the Huntress and the Scientist, each with their own miniatures, sheet, and Personal Upgrade Cards 2 special Vehicle Sheets for your travels: Battle Rig and Harry the Camel —description from the publisher
Questions and answers
Waste Knights: Second Edition – Kickstarter Exclusive Miniature Pack supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Waste Knights: Second Edition – Kickstarter Exclusive Miniature Pack is 90–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Waste Knights: Second Edition – Kickstarter Exclusive Miniature Pack for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Waste Knights: Second Edition – Kickstarter Exclusive Miniature Pack belongs to these categories: Exploration, Adventure, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Waste Knights: Second Edition – Kickstarter Exclusive Miniature Pack are: Marek Mydel and Paweł Szewc. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Waste Knights: Second Edition – Kickstarter Exclusive Miniature Pack as an expansion for Waste Knights: Second Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Waste Knights: Second Edition to use it. Check that your edition of Waste Knights: Second Edition is compatible, as some expansions were revised between editions.