
- BGG rank
- BGG #2,151
- BGG rating
- 7.3
Key Flow
- 2–6 players
- 45–75 min
- Complexity 2.9/5
- 2018

2012
Rules assistance for We Will Wok You
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
We Will Wok You is a board game released in 2012 for 2–4 players, 30–40 minutes per game, and ages 8 and up. It was designed by Sebastian Bleasdale and its main mechanics are Hand Management and Set Collection.
In the tactical card game We Will Wok You, you must provide delicious dishes for the visitors at a wok music festival. However, some dastardly thief has stolen your ingredients! You need to replace them and come up with new dishes as soon as possible... At the start of the game, players lay out 12-18 wok cards which show the dishes they can make or the special powers available to them in the kitchen. Lay out four lines of ingredient cards, with three cards each in the top two rows and two cards each in the bottom two rows; place six coin cards next to the top two rows, and four coins next to the bottom two rows. Each player starts with three coin cards in hand. On a turn, a player either: Takes one coin card from one of the two rows of coin cards. Buys all the ingredients in a row by paying however many coins lie next to that row. Takes a wok card by playing ingredient cards with four matching symbols onto the table in front of you. When you take a coin, you reduce the cost to buy the ingredient cards in the two adjacent rows; when you buy ingredients, you place the coins used on the appropriate coin row next to the ingredients, raising the cost for future purchases. You also replace the ingredients with two or three cards from the deck as appropriate. When both ingredient rows next to a coin row are empty, each player takes one final turn, then the game ends. Players then see which woks score for them: Some score the listed number of points; some require you to play a combination of ingredients onto them (whether from your ingredient cards on the table or those in your hand) in order to score anything; some score for each ingredient of a certain type or two placed onto them; and some score only for cards from your hand. The "men at wok" cards provide special abilities, boosting the points scored for certain types of woks, or allowing you to substitute one ingredient for another on one wok card, or transforming a wok into a fixed number of points with no ingredients required. Whoever has the most points wins.
We Will Wok You supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for We Will Wok You is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists We Will Wok You for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
We Will Wok You has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
We Will Wok You belongs to these categories: Card Game and Music. Its main mechanics are Hand Management and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of We Will Wok You are: Sebastian Bleasdale. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists We Will Wok You as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.