
- BGG rank
- BGG #7,178
- BGG rating
- 7.0
The Undercity: An Iron Kingdoms Adventure Board Game
- 2–4 players
- 60–120 min
- Complexity 2.8/5
- 2015

2017
Rules assistance for Widower's Wood: An Iron Kingdoms Adventure Board Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Widower's Wood: An Iron Kingdoms Adventure Board Game is a board game released in 2017 for 2–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by David Carl and Will Schoonover and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
In the dark wilderness of the Iron Kingdoms, an ancient evil stirs. Led by a merciless witch doctor, an army of sinister creatures and terrifying beasts plots to awaken a long-forgotten terror. If they succeed, countless swamp-dwelling tribes will face a fate worse than death. As the inhabitants of Widower's Wood find themselves trapped in the grim maw of ghoulish horrors, their last hope is a team of ravenous monsters with the cunning and ferocity to bite back. Venture into Widower's Wood in this campaign-driven, fully cooperative adventure board game for 2-4 players. The harrowing wilds of the swamp are filled with dire perils and dreadful villains, and it will require teamwork and the unique strengths of your adventurers to prevail. If you're smart enough, tough enough, and courageous enough to face the greatest horrors of the Iron Kingdoms, you might just be monster enough to survive. Where heroes fear to tread, only monsters can save the day!
Widower's Wood: An Iron Kingdoms Adventure Board Game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Widower's Wood: An Iron Kingdoms Adventure Board Game is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Widower's Wood: An Iron Kingdoms Adventure Board Game for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Widower's Wood: An Iron Kingdoms Adventure Board Game has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Widower's Wood: An Iron Kingdoms Adventure Board Game belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Widower's Wood: An Iron Kingdoms Adventure Board Game are: David Carl and Will Schoonover. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Widower's Wood: An Iron Kingdoms Adventure Board Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.