
- BGG rank
- BGG #1,664
- BGG rating
- 7.4
Level 7 [Omega Protocol]
- 2–6 players
- 60–90 min
- Complexity 3.2/5
- 2013

Expansion for The Undercity: An Iron Kingdoms Adventure Board Game
2017
Rules assistance for Widower's Wood: Dead Men Walking
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Widower's Wood: Dead Men Walking is an expansion for The Undercity: An Iron Kingdoms Adventure Board Game released in 2017 for 2–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Will Schoonover and its main mechanics are Grid Movement and Cooperative Game.
THE CLUTCHES OF DEATH BECKON… An ancient cult of necromancers stirs throughout the darker reaches of western Immoren and bids the dead to rise up against the living. From the crumbling subterranean passages of the Undercity to the swamps of the Widower’s Wood, these masters of death work toward unseen ends more nefarious than any might imagine. Only those brave few willing to face their own mortality can have any hope of stopping the sinister plots unfolding in the shadows. Steel yourself and prepare to send wraiths, boneswarms, and other unspeakable horrors back to the grave! The Dead Men Walking expansion contains six new scenarios that pit players against hosts of undead servants and their fiendish masters. These compelling scenarios can be played on their own or mixed into the larger campaigns of The Undercity and Widower’s Wood. —description from the publisher
Widower's Wood: Dead Men Walking supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Widower's Wood: Dead Men Walking is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Widower's Wood: Dead Men Walking for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Widower's Wood: Dead Men Walking belongs to these categories: Fantasy, Miniatures, and Expansion for Base-game. Its main mechanics are Grid Movement and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Widower's Wood: Dead Men Walking are: Will Schoonover. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Widower's Wood: Dead Men Walking as an expansion for The Undercity: An Iron Kingdoms Adventure Board Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Undercity: An Iron Kingdoms Adventure Board Game to use it. Check that your edition of The Undercity: An Iron Kingdoms Adventure Board Game is compatible, as some expansions were revised between editions.