
- BGG rank
- BGG #256
- BGG rating
- 7.4
Dead of Winter: A Crossroads Game
- 2–5 players
- 60–120 min
- Complexity 3.0/5
- 2014

Rules assistance for Wild Gardens: Foraging Club
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wild Gardens: Foraging Club is an expansion for Wild Gardens released in 2026 for 1–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by Isaac Vega and its main mechanics are Variable Player Powers and Score-and-Reset Game.
The Wild Gardens: Foraging Club expansion adds four new playable characters and eight unique game-changing player abilities to Wild Gardens. In this expansion, each player will start with their own unique character, now equipped with their own special abilities that help them in their efforts to become the best forager! Foraging Club also includes a new gameplay variant, Magic Tour Bus, where players start with ingredients and Serve and Cook happen simultaneously which speeds things up for players who prefer a shorter game.
Wild Gardens: Foraging Club supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wild Gardens: Foraging Club is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wild Gardens: Foraging Club for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wild Gardens: Foraging Club belongs to these categories: Expansion for Base-game and Environmental. Its main mechanics are Variable Player Powers and Score-and-Reset Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wild Gardens: Foraging Club are: Isaac Vega. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wild Gardens: Foraging Club as an expansion for Wild Gardens. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Wild Gardens to use it. Check that your edition of Wild Gardens is compatible, as some expansions were revised between editions.