Wing Commander
BGG rank
BGG #28,136
BGG rating
5.1

Wing Commander

1995

Rules assistance for Wing Commander

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 10 min
  • 10+
  • Complexity 2.0/5

For 2 players

Rules assistant for Wing Commander

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wing Commander is a board game released in 1995 for 2 players, 10 minutes per game, and ages 10 and up. It was designed by Jeff Grubb and Don Perrin.

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About the game

A collectible card game (CCG) set in the Wing Commander Universe. Players are captains of space carriers attempting to destroy the opposing carrier. Players use power points (starting with 30, gaining 2 more each turn) to launch fighters, play personnel, etc. Fighters move and fight at 7 locations, the two carriers and 5 "nav points". A carrier can be destroyed by two successful bombing runs, or forced to retreat if the player runs out of power points.

Questions and answers

Wing Commander supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.