
- BGG rating
- 7.3
Wings of War: Recon Patrol Booster Pack
- 2 players
- 30 min
- Complexity 1.8/5
- 2006

2005
Rules assistance for Wings of War: Burning Drachens
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wings of War: Burning Drachens is a board game released in 2005 for 2 players, 20 minutes per game, and ages 10 and up. It was designed by Andrea Angiolino and Pier Giorgio Paglia and its main mechanics are Player Elimination, Simultaneous Action Selection, and Simulation.
Wings of War: Burning Drachens is the third set in the Wings of War collection. It includes some of the most used airplanes of the WWI as the Nieuport 17-23, the Albatros D.III, the Pfalz D.III/D.IIIa. It also includes optional altitude rules, anti-aircraft guns and machineguns. Other additional rules are proposed for a more intriguing and varied simulation of WWI air combat, even if the basic system is the same, simple one of the first two sets. Huge cardboard observation balloons are the targets in solitaire and 2 players scenarios in which to use incendiary bullets or the famous Le Prieur air-to-air rockets. Other scenarios will include 1 and 2 players trench strafing missions. The set is totally independent, but it can be mixed in the others in the collection for larger scenarios. Card Decks A Damage Deck cards 1-36 C Damage Deck cards 1-17 D Damage Deck cards 1-8 2 Card Maneuver Sets A-J I Maneuver Deck cards 1-18 J Maneuver Deck cards 1-18 Airplane cards 1-16 A and B ground card deck 1-4 C ground card deck 1-3 1 Blank ground card no number
Wings of War: Burning Drachens supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Wings of War: Burning Drachens is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wings of War: Burning Drachens for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wings of War: Burning Drachens has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wings of War: Burning Drachens belongs to these categories: Card Game, Wargame, and Aviation / Flight. Its main mechanics are Player Elimination, Simultaneous Action Selection, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wings of War: Burning Drachens are: Andrea Angiolino and Pier Giorgio Paglia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wings of War: Burning Drachens as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.