
- BGG rating
- 9.5
Wings of War: The Dawn of World War II – Aichi D3A1 Val
2010
Rules assistance for Wings of War: The Dawn of World War II – Aichi D3A1 Val
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 45 min

Rules assistant for Wings of War: The Dawn of World War II – Aichi D3A1 Val
What would you like to know?
Answers come from the official rulebook, with the page to check.
Wings of War: The Dawn of World War II – Aichi D3A1 Val is a board game expansion released in 2010 for 2–4 players and 45 minutes per game. Its main mechanics are Simultaneous Action Selection, Simulation, and Action Queue.
About the game
Take your Wings of War game into the third dimension! Each historically-accurate, fully-painted miniature represents an aircraft from Wings of War: The Dawn of World War II. All miniatures come complete with maneuver deck and variable-altitude stand. This Japanese dive-bomber participated throughout the war, including at Pearl Harbor. —description from the publisher
Publishers
- Nexus Editrice
Questions and answers
Wings of War: The Dawn of World War II – Aichi D3A1 Val supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wings of War: The Dawn of World War II – Aichi D3A1 Val is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Wings of War: The Dawn of World War II – Aichi D3A1 Val belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Simultaneous Action Selection, Simulation, and Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Wings of War: The Dawn of World War II – Aichi D3A1 Val as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.