
- BGG rank
- BGG #3,594
- BGG rating
- 6.9
Wings of War: The Dawn of World War II
- 2–6 players
- 30 min
- Complexity 2.0/5
- 2007

Expansion for Wings of Glory: WW2 Rules and Accessories Pack
2009
Rules assistance for Wings of War: World War 2 – Supermarine Spitfire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wings of War: World War 2 – Supermarine Spitfire is an expansion for Wings of Glory: WW2 Rules and Accessories Pack released in 2009 for 2–4 players and 45 minutes per game. Its main mechanics are Simultaneous Action Selection, Simulation, and Action Queue.
Take your Wings of War game into the third dimension! Each historically-accurate, fully-painted miniature represents an aircraft from Wings of War: The Dawn of World War II. All miniatures come complete with maneuver deck and variable-altitude stand. The signature fighter plane of the RAF, the Supermarine Spitfire was a fast, highly-maneuverable single-seater. —description from the publisher
Wings of War: World War 2 – Supermarine Spitfire supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wings of War: World War 2 – Supermarine Spitfire is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Wings of War: World War 2 – Supermarine Spitfire belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Simultaneous Action Selection, Simulation, and Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Wings of War: World War 2 – Supermarine Spitfire as an expansion for Wings of Glory: WW2 Rules and Accessories Pack. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Wings of Glory: WW2 Rules and Accessories Pack to use it. Check that your edition of Wings of Glory: WW2 Rules and Accessories Pack is compatible, as some expansions were revised between editions.