
- BGG rank
- BGG #5,298
- BGG rating
- 6.8
Kingdom of Solomon
- 2–4 players
- 60 min
- Complexity 2.8/5
- 2012

2018
Rules assistance for Wisdom of Solomon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Wisdom of Solomon is a board game released in 2018 for 1–5 players, 30–75 minutes per game, and ages 14 and up. It was designed by Philip duBarry and its main mechanics are Network and Route Building and Worker Placement.
King Solomon reigned over the kingdom of Israel during its golden age. He commanded tribute from Israel’s neighbors, expanded Israel’s borders, built roads and fortresses, and kept the peace within the land. His merchants filled the kingdom with exotic goods such as spices, ivory, apes, and peacocks. Perhaps most famously, Solomon also built the Temple in Jerusalem, a golden place of worship lasting hundreds of years. Wisdom of Solomon is a 1-5 player worker placement game taking place during the reign of King Solomon. Players act as Governors for Solomon, sending out workers to gather Resources, build structures, and expand Solomon’s influence in the kingdom. The player who curries the most Favor will be crowned the winner! The Wisdom of Solomon board is divided into two sections. The section on the right side of the board is a map of Solomon’s kingdom where players will build custom houses and roads. As a Governor expands their influence in the land with new roads and houses, that Governor’s network will become more powerful and pull Resources from more and more areas. These networks of custom houses will control the flow of Resources in Wisdom of Solomon! On the left side of the board is a miniaturized version of the city of Jerusalem. Within this city is the Market area, a region of the city where workers will be sent to buy, sell, and trade Resources and also to play powerful Fortune cards that have been acquired. Elsewhere in Jerusalem is a Foreman who has the plans for building new structures throughout Israel. A Governor can use their Resources to build these structures and create new houses of influence in the kingdom, while granting the Governor new ways to gain Resources and Favor. Finally, within the city of Jerusalem a Governor may visit the Levites to help build the Temple of Solomon. Workers send to the Levites can donate Resources to raise this awesome structure and gain great Favor and Fortune! Next to this Temple are the Holy Places, the most sacred of objects that groups of workers may visit and receive great things! Wisdom of Solomon ends when a Governor no longer has a Custom House to build or the Temple of Solomon has been completed. When that occurs, the round ends and each person reveals their Temple Tokens. Each Governor tallies their final score and the person having the most Favor wins! —description from the publisher
Wisdom of Solomon supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wisdom of Solomon is 30–75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wisdom of Solomon for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wisdom of Solomon has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wisdom of Solomon belongs to these categories: Territory Building, Ancient, and Religious. Its main mechanics are Network and Route Building and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wisdom of Solomon are: Philip duBarry. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wisdom of Solomon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.