With Fire and Sword: Skirmishes and Battles in South Carolina June to August 1780
BGG rating
7.0

Expansion for Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865

With Fire and Sword: Skirmishes and Battles in South Carolina June to August 1780

2010

Rules assistance for With Fire and Sword: Skirmishes and Battles in South Carolina June to August 1780

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • Complexity 2.0/5

Rules assistant for With Fire and Sword: Skirmishes and Battles in South Carolina June to August 1780

What would you like to know?

Answers come from the official rulebook, with the page to check.

With Fire and Sword: Skirmishes and Battles in South Carolina June to August 1780 is an expansion for Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865 released in 2010. It was designed by Chris Stoesen and its main mechanics are Simulation.

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About the game

With Fire and Sword: Skirmishes and Battles in South Carolina June to August 1780 is a supplement for Sharp Practice covering the activities in South Carolina between June and August 1780, a critical time for the American Revolution in the south after the fall of Charleston. The skirmishes and small battles that affected the north of the State were to decide whether the Revolution in the South continued, and were to gain a significance way beyond their actual size. Chris Stoesen of Georgia has carefully pieced together the events during this period of intense and often vicious warfare and created twenty-four scenarios for Sharp Practice that will provide the gamer with a selection of scenarios, from a dozen or so men a side up to over 100 figures each covering milita, provincial and regular troops. Even Banastre Tarleton gets to make an appearance.

Mechanics

Designers

Publishers

  • Too Fat Lardies

Questions and answers

With Fire and Sword: Skirmishes and Battles in South Carolina June to August 1780 has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.